Listly by Jodie Taylor
Inquiry is any process that has the aim of answering a question, augmenting knowledge, resolving doubt, or solving a problem. it can also be something that we 'do through' creative media practice. This curated collection of resources features links to a range of media texts, organisations, research institutes, creative ensembles and practitioners who exemplify critically innovative practice in the spirit of creative inquiry.
The Contemporary Journal is an online publishing platform edited by Nottingham Contemporary. It brings together interdisciplinary modes of enquiry in the fields of critical theory, artistic research, the curatorial, and visual cultures to widen our communities. The journal is committed to long-term research and public study, publishing new commissions across multiple formats: essays, poetry, artists’ writings, moving image and sonic works.
(CAE) is a collective of five tactical media practitioners of various specializations including computer graphics and web design, film/video, photography, text art, book art, and performance.
Formed in 1987, CAE’s focus has been on the exploration of the intersections between art, critical theory, technology, and political activism. The group has exhibited and performed at diverse venues internationally, ranging from the street, to the museum, to the internet.
The ArtBase is an archive with over 2,200 artworks to date, primarily hosting works of net art, but also including works that employ media such as software, code, websites, moving images, games, and browsers. Rhizome’s commitment to the preservation of works in the ArtBase has grown alongside the archive’s expansion in size, scope, and complexity over the years.
The Creative Independent is a growing resource of emotional and practical guidance for creative people.
Historical, archival, and other research can be crucial to artists, but how and why can vary widely depending on the artist’s work. We asked artists in different disciplines, what role does research play in your process?
Beyond Criticism is part of a wider collaboration between the University of East Anglia (UEA) and the Institute of English Studies (IES) on the creative critical. Created in partnership with New Writing, it features spaces for original creative-critical writing, teaching resources related to creative-critical pedagogy, and a growing bibliography of creative-critical anthologies, publishers, journals and web resources.
Creative code for the web. Experiments are projects that push the boundaries of art, technology, design and culture. Experiments inspire, teach, and delight.
It takes countless hours to pull together a traditional doctoral thesis, a cogent case laid out on the page based on reasoned argument primed with examples. But the printed word, Harvard scholars know, is only one way to demonstrate what you’ve learned about the world. Continued…
Welcome to the Coudal Partners Museum of Online Museums. Here, you will find links from our archives to online collections and exhibits covering a vast array of interests and obsessions: Start with a review of classic art and architecture, and graduate to the study of mundane (and sometimes bizarre) objects elevated to art by their numbers, juxtaposition, or passion of the collector. The MoOM is organized into three sections.
The Museum Campus contains links to brick-and-mortar museums with an interesting online presence. Most of these sites will have multiple exhibits from their collections (or, in the case of the Smithsonian, displays of items not on display in the Washington museum itself).
The Permanent Collection displays links to exhibits of particular interest to design and advertising.
Galleries, Exhibition, and Shows is an eclectic and ever-changing list of interesting links to collections and galleries, most of them hosted on personal web pages. In other words, it's where all the good stuff is.
Printeresting analyzes the role of print in contemporary culture, drawing new connections between art, design, and current events. We seek to reframe the discourse surrounding the fine art print, by clarifying the many ways in which print is central to contemporary art. Our approach is informed but irreverent, humorous but sincere.
Authored by multiple contributors, Printeresting hosts a wide-ranging combination of original writing and aggregated content. We present artwork, artist profiles, studio visits, reviews, coverage of conferences and art fairs, and more. We cast a wide net and eschew traditional hierarchies. We may find ourselves as interested in a photocopied flyer as we are in a major exhibition. Whether the topic is the mass-production of the past, or the mass-customization of the future, the subject is the multiple, and the multiple is the language of the contemporary world.
Over the years our collaboration has expanded offline, and we have completed numerous exhibitions and other curatorial productions. We continue to pursue these projects, but at the heart of what we do is this website:Â WWW.PRINTERESTING.ORG. Our growing archive of posts may represent the most comprehensive database of contemporary print practice. Printeresting is for artists, designers, printers, curators, collectors, teachers, students, and the generally curious. As such, we welcome your comments and suggestions. Let us know what you think, and please spread the word!
For more info about Printeresting, read Seriously Printeresting: An Interview with the Founders by Sarah Kirk Hanley on the Art21 Blog. You can also listen to an interview with Printeresting on The Book Arts and Poets Podcast hosted by Prof Steve Miller.
Gretchen Andrew starts by making paintings about a personal theme that she then can also define in terms of what the internet refers to as “keywords.” Once the paintings are completed in her studio she programs their images in a way that manipulates and dominates the search results of the theme/keyword, a process she calls Internet Imperialism.
Photomediations Machine is a curated online space where the dynamic relations of mediation as performed in photography and other media can be encountered, experienced and engaged. Photomediations Machine adopts a process-based approach to image making by tracing the technological, biological, cultural, social and political flows of mediation that produce photographic objects. Showcasing theoretical and practical work at the intersections of art and mainstream practices, Photomediations Machine is both an archive of mediations past and a site of production of media as-we-do-not-know-them-yet. Photomediations Machine is non-commercial, non-profit and fully open access. Copyright remains with the original holders. Please do not reuse or republish any material from this site without obtaining permission first.
Estabilished in 2005 Digicult is an online platform that examines the impact of digital technologies and applied sciences on art, design, culture and contemporary society. Digicult is an editorial project that daily publish news, informations, articles, interviews, reports, essays. Digicult has a liquid structure, we are a real network, we are a mutant and unclassified new professional category, spontaneously working across shared and fluid methodological, aesthetic, cultural and technological paradigms.
The editorial has been created with the aim of giving space to artistic and curatorial practices that employ queer and feminist methodologies to explore gender, sexuality, sex, race, bodies, (dis)ability, ecology, pleasure, desire and much more. If you would like to propose an editorial piece, don't hesitate to get in touch at editorial@cuntemporary.org. We encourage the expression of diversity in all artistic forms, with an attention towards performative and participatory work. We intend to collect written and visual counter-narratives with a concentration on censored, erased, forgotten, radical or under-represented practices, artists, writers or collectives. We are particularly interested in work which is made with diverse spaces and broader publics in mind; work which might not fit comfortably or is excluded from the commercial art world, museums and leading institutions; work which will, as a result, seek the appropriate press channels. This newly created section will offer articles, features, reviews, interviews, visual stories and more, for an alternative reading of contemporary artistic manifestations. Our aim is to critically engage with art practices and artists in a way that navigates between the domains of theory to journalism and even auto/biographical work.
OnScenes is an online magazine devoted to the art, philosophy, science, and technology. OnScenes receive and reflect the dynamism of neoteric focus on art, philosophy, science and technology stretching beyond any boundaries.
Alt X features original audio, literature, net art, live performance archive and more. The new Alt-X Press brings to web-readers a must-have library of avant-pop novels, collections of new media (h)activist writings, and critical ebooks. These experimental titles are available as free ebook downloads or as Print On-Demand books.
Mediático is a collectively authored media and film studies blog, which showcases a diverse array of research, news, views and perspectives on Latin(o/a) American, Spanish and Portuguese media cultures. The site offers timely reactions to new media works and current developments as well as analysis of past works, while also reflecting on larger issues in television, film, radio, music, the Internet, print and any other media, always with a Latin American or Latino/a focus.
Mediático’s open access ethos allows us to publish and curate original internationally produced research and make it available for free to a global audience with an immediacy rarely afforded by more traditional academic publishing avenues.
CreativeApplications.Net reports innovation and catalogues projects, tools and platforms at the intersection of art, media and technology.
The Frank-Ratchye STUDIO for Creative Inquiry is a flexible laboratory for new modes of arts research, production and presentation. Founded in 1989 within the College of Fine Arts at Carnegie Mellon University (CMU), the STUDIO serves as a locus for hybrid enterprises on the CMU campus, the Pittsburgh region, and internationally. Our current emphasis on new-media arts builds on more than two decades of experience hosting interdisciplinary artists in an environment enriched by world-class science and engineering departments. Through our residencies and outreach programs, the STUDIO provides opportunities for learning, dialogue and research that lead to innovative breakthroughs, new policies, and the redefinition of the role of artists in a quickly changing world.
Art As Social Inquiry asks the questions: Are we our opinions? Or are we something more? Then what? What is beyond the emotional charge of our opinions? And how do we get there?
The maker movement as I understand it isn’t about robots or 3D Printing or STEM or even building things. It’s a new Renaissance, post-industrial, that is led by each person and every person being fluent with the idea of meaning making, ethics, politics of technology, and conscientization.
Hands on project based learning is a primary example of the reawakening process in action. It is like a school which doesn’t have text books going back to first sources only reading actual authors. But there is a source even more primary which is the conversation with material itself, probing human psychology and social reality directly through action and experimentation, through projects and so vicscerally: the creation of physical artifacts, which is just the most concrete expression of the making of meaning.
Austin Kleon is a writer and artist living in Austin, Texas. Author of Steal Like An Artist, Newspaper Blackout, and Show Your Work!
Remixing is a folk art but the techniques are the same ones used at any level of creation: copy, transform, and combine. You could even say that everything is a remix. Watch this 4 part video series online.
Throughout 2011, if:book Australia commissioned essays from ten Australian writers on the future of writing and reading in a future tilted towards the digital. Each writer drew on his or her experience in fields diverse as publishing, transmedia, gaming, and comics to observe the changes taking place in 'books' and discussing where this might lead for authors, readers, and reading culture.
Download this book for free from if:books (just follow this link).
Peter's research is developed through creative practice in digital multi-platform projects, immersive film production and education initiatives that use emerging technologies and digital environments. It draws upon inter-disciplinary approaches and explores a number of areas including digital & interactive media, immersive filmmaking, transmedia storytelling, digital experience design and digital learning.
My current research interests are around that way that immersive media environments, such as virtual reality, augmented reality and the internet of things, can be used for engaging people in embodied and connected transmedia storytelling experiences. The content of my work is often around issues of social, cultural and environmental justice and methodologically it draws upon the intersection of digital practice in the humanities and sciences.