The way we understand the expectations and promises of today’s game-based approaches will have a long-term impact on how we imagine and implement them in the future.
Research commissioned by Learning and Teaching Scotland (LTS) in partnership with Futurelab, the focus was to identify the educational benefits of console game-based learning in primary and secondary schools. The project also sought to understand how
Video game play can go beyond entertainment -- it can mean building on prior knowledge and taking risks with learning in order to grow skills and a greater understanding.
Today's sophisticated digital games are engaging students and conveying hard-to-teach concepts like failure and perspective. So why aren't more classrooms playing along?