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Updated by Josh Bingham on Apr 24, 2014
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Josh Bingham Josh Bingham
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Gamification / Game-Based Learning

Here is a list of resources to use when implementing gamification / game-based learning into the classroom.

Wizenworld | Cool Math Games

As students, we always loved when teachers used stories and games to make learning fun. Wizen World is an online math adventure that tries to recreate the same experience. Sign up for an account now, its free! We currently cover 3rd to 7th grade math topics. More coming soon!

ClassBadges

ClassBadges is a free online tool where teachers can award badges to students for accomplishments or academic mastery. Through your teacher account, you can award badges customized for your classroom or school. Badges can easily be aligned to academic goals or associated with existing school awards.

classxp.org

This is a great place to start when gamifying the classroom. User-friendly dashboard, student avatars, simple grade reporting and more can be found in this resource.

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Sushi Monster

Sushi Monster
Kahoot! | Game-based blended learning & classroom response system

Kahoot! is a classroom response system which creates an engaging learning space, through a game-based digital pedagogy. Kahoot! is an easy-to-use blended learning platform which works on any device, making the classroom interactive, encouraging both educators and learners to ask great questions.

Beyond Badges: Why Gamify?

Mashable defines gamification as "applying game thinking or even game mechanics into a non-game context. " Game mechanics in the "real world" include earning badges, completing missions and leveling up. Non-game companies, like Amazon, Deloitte and Salesforce.com, gamify to increase customer engagement. Gamification puts the customer on a journey motivated by intrinsic, or personally meaningful, rewards.

MinecraftEdu :: Home

Every day, more and more teachers are using the world-building game Minecraft to engage and educate. The game is a true phenomenon and gamers young and old are using it in countless creative ways. Practitioners of Games Based Education have realized the potential and have embraced Minecraft in classrooms around the world. Now you can too!

Five Amazing Games That Add a Third Dimension to Learning

We received lots of comments on 21 Things That Will Be Obsolete in 2020. To those who expressed doubt that any of those predictions will come to fruition, the writer Shelly Blake-Plock wrote an elegant response. But many more were intrigued by one commenter's assertion that many of those items on the list are already happening.

Edmodo | Where Learning Happens | Sign up, Sign In

Edmodo provides a safe and easy way for your class to connect and collaborate, share content, and access homework, grades and school notices. Our goal is to help educators harness the power of social media to customize the classroom for each and every learner