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Updated by Shelly Sanchez Terrell on Feb 13, 2016
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G Tech and Trends

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Get your Wikispaces Classroom now: the easiest way to manage your class.

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CamMe

CamMe

Read reviews, get customer ratings, see screenshots, and learn more about CamMe on the App Store. Download CamMe and enjoy it on your iPhone, iPad, and iPod touch.

Klikaklu - Photo Treasure Hunts

A quick, fun way to create and play outdoor treasure and scavenger hunts using pictures from your iPhone's camera and GPS

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SCVNGR

SCVNGR

Play SCVNGR! It's a game all about going places, doing challenges and earning points.

Gamifying Education.org

Gamification is the use of game-like thinking and elements in places that aren't traditionally games. The use of game mechanics and dynamics like badges, leaderboards, and actions can be useful for improving motivation and learning in informal and formal settings. For a general overview of gamification in education, see the paper, Gamification in Education: What, How, Why Bother?

Genius Hour - LiveBinder

Ideas on why, how to, and who does Genius Hour & 20% Time...!

Webinar - Level Up! Students Creating Digital Games

Advance to the next level of education by giving students a mission to create, play, and learn from digital games.

Webinar - Google Drive, 10 Mind Blowing Tips For Teachers

Open Presentation - Google Drive, 10 Mind Blowing Tips For Teachers - Google Tools for Teachers

Best Podcasts or Google Hangouts for Educators in 2013 - Edublog Awards

Listly List - Best Podcasts or Google Hangouts for Educators in 2013 - Edublog Awards - Inevitable Betrayal, Learn 4 Life | Innovation in Education, St Wolstan's TY, The Education Media Network | EdReach, Two Guys and Some iPads, -I know this much is true.-, EdReach " EdCeptional, #EdChat Radio, TL Virtual Cafe - TL News Night, St.

Gamification on a Shoestring Budget Webinar

Blackboard Collaborate software solutions offer a social, interactive learning experience with virtual classrooms, online conferencing, instant messaging and more collaboration tools.

Webinar: Gamification by Alfonso Gonzales

Blackboard Collaborate software solutions offer a social, interactive learning experience with virtual classrooms, online conferencing, instant messaging and more collaboration tools.

  • Shelly Sanchez Terrell is the author of TeacherRebootCamp.com, Learning to Go, and The 30 Goals Challenge for Teachers. She has supported teachers and learners in 100+ countries F2F and virtually through the various online events, courses, webinars, and conferences she co-organizes and founded. The ELTons, The New York Times, the Bammys, Microsoft’s Heroes for Education, and the National Association of Professional Women have recognized her leadership with projects like #Edchat, the Reform Symposium E-Conference (#RSCON5), and The 30 Goals Challenge for Educators (#30GoalsEdu). Twitter- @ShellTerrell

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