Listly by John White
Companies produce games each year, and they all want your attention. However, not all of them are really successful and popular. This TOP 10 PC games 2022 list help to know about the best of them.
Vampire: The Masquerade - Swansong is the same leisurely adventure where you'll almost never be urged to make a quick decision. Yes, there are levels where you have to do something pretty quickly. Yes, there's some action here - but, for example, no battles in the way many players are used to.
The first two parts of Total War: Warhammer turned out so good that they were easily forgiven for both shortcomings and a minimum of innovation. I wanted more from Total War: Warhammer III, the trilogy's final part, than just tweaked graphics and a set of new factions. The series finale needed something big: at least one big, really important innovation that would shake up the usual gameplay formula. Did I get the innovation I wanted? More likely no than yes. But it came out grand all the same.
Elden Ring is the pinnacle of the evolution of key Dark Souls ideas. It is larger, deeper and more diverse than all FromSoftware's previous creations, but despite the incredible scales, it hasn't lost the trademark handwriting of the genre's masters. From the ideal, it is separated only by the conservatism of the authors and technical problems, which should have been fixed long ago.
In the end, Shadow Warrior 3 leaves the same impression as the previous parts: it is far from perfect but still grabs you. It's a trashy B-grade action movie. It's humble, it's sloppy, but it's wicked in a good way. Against the backdrop of 3D stores and the drag that AAA games have strayed into in pursuit of audiences' wallets, Shadow Warrior 3 looks quite chipper even with all its flaws.
Trek to Yomi was worked on by Leonard Menchiari and Flying Wild Hog Studios. This cinematic single-player action-adventure film is an homage to the works of legendary director Akira Kurosawa (Seven Samurai, Rashomon).
The action of Trek to Yomi takes place in Edo period Japan. The player takes on the role of samurai Hiroki, who fights to save his city and the people dear to him. As he progresses, the hero will unlock new attacks and combos that will make him the strongest warrior in this world and the next.
I believed that Rainbow Six: Extraction could make something worthwhile. No, really, I did. The concept of a tactical zombie shooter sounds appealing, but Ubisoft didn't pull it off-at least not at a level that would justify the game's price tag. And while it can't be called completely bad, it's also hard to recommend a crude product for purchase. That said, why not if you're an ardent Rainbow Six: Siege fan and subscribe to Xbox Game Pass? For one or two nights, it's likely to drag on, but then...
It seems the developers at BlueTwelve Studio didn't set out to make "cyberpunk dreams" come true but simply created a relatively small, nice and cozy game for just about everyone. Especially for fans of nimble and cute kitties.
Suppose the goal of our hero is clear. In that case, we need to return home to our loved ones - then sometimes we are both amused and saddened by the desires of those we meet along the way: romantics and pragmatists, musicians, street dancers and daring adventurers.
Dying Light 2 got a lot more creepy and horror elements. Thanks to this, it perfectly serves the hero's evolution, allowing us to feel the moment when he turns from a victim into a hunter. When you take out a sword, an electric machete or the same club with a gun and start to cut up everything around, cutting off arms, legs and heads, it becomes clear what the lack of such games is. Works allow you to feel like a monster, even among the monsters.
The authors of the game finally almost got rid of the budgetary feeling that haunted the series from issue to issue. You can feel that Logic Artists put a lot of effort into the project, despite the comparative lack of experience and finances. On the contrary, we want to praise and advise it on every occasion. Expeditions: Rome is a great opportunity to get acquainted with the series for all those who previously avoided it because of its cheapness.
Dialogs, searching for clues and writing denunciations are virtual all the basic mechanics of Beholder 3: Frank has no routine work at the Ministry other than the pointless delivery of letters. Each promotion is separated by a linear sequence of quests that provide as much reputation as you need to move to the next level of the bureaucracy. The game provides no motivation: it is too empty in content.