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Updated by liby on Dec 23, 2021
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10 Steps Guide you to Create a 3D Character

Do you enjoy playing games and are interested in 3D characters in games. Or are you very keen on 3D movies and TV? Even wondering if I could create a 3D character that I like?Here are some tips to create a 3d character.

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1. Understanding the concept and creating the base model

1. Understanding the concept and creating the base model

At Wingfox, Hooman Raad offers a course: 3D Character for Realtime Production, which is a course that teaches you how to create a 3d character.

This course will last 12 weeks. During this time, you will get:

In the first week you learn how to interpret concept drawings, master the skills of analysing concept drawings, understand the impact of concepts on the model and finally create the base model.

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2. Mastering the methods of high modelling

2. Mastering the methods of high modelling

The lecturer will lead you through creating a tall model in ZBrush, finding mistakes and fixing them, followed by creating a tall model of the hand.

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3. Performing body high modelling of 3d character

3. Performing body high modelling of 3d character

In this week you will learn how to create a tall model of the body in ZBrush and add detail to the model.

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4. Learning to create a head height mould

4. Learning to create a head height mould

During the fourth week, your goal is to optimize the body model and add more detail to it under the guidance of the lecturer. Then start creating the face and adding details to the head.

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5. Topology of the body and making hands

5. Topology of the body and making hands

On weeks 5 and 6, the lecturer will go over the 3D Coat topology and optimise the structure of the topology. Then the body and hands will be topologised.

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6. Familiarity with topology props

6. Familiarity with topology props

In this stage, you will become familiar with the use of the topology props and start to organize the low model.

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7. Learning UV mapping and baking mapping

7. Learning UV mapping and baking mapping

To create a 3d character, you will learn the principles of spreading UVs for game characters and optimise the model according to the new generation of game engines and bindings. Then bake the texture in Substance Painter and learn to paint the textures. You will learn about painting textures in Substance Painter and using various materials.

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8. Texturing new fabric

8. Texturing new fabric

In this section you will master techniques for texturing new fabrics, heads and eyes, and how to set up materials such as fabric, plastic and cloth.

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9. Modelling and texturing hair

9. Modelling and texturing hair

In this week, the instructor will teach you how to create short hairstyles and hair techniques, lead you through the process of texturing and modelling your 3d character model.

10. Finishing the 3d character creation

Set up the head, hair and eye textures in UE4 and complete the hair creation as well as the costume and appearance creation. You will then be introduced to different types of lighting techniques, post-processing in photoshop. Finally, you can create a 3d character.