Listly by Gianna Bimonte
Here are my top ten technology tools I would use in my future classroom!
Quiver brings your coloring pages to life - the Augmented Reality coloring app creates an engaging and immersive coloring experience for people of all ages!
An interactive multimedia technology app/website. Free or paid access, for K-12 learners. Teachers send out a code for students to join a class where they can see assignments, private/class blogs, create portfolios, and even message the teacher.
Merge Cube lets you hold digital 3D objects, having an entirely new way to learn and interact with the digital world. WIth merge cube students can explore a galaxy in the palm of their hand, hold fossils and ancient artifacts, explore a DNA molecule, investigate the Earth’s core, dissect a virtual frog, hold and share their own 3D creations, and so much more.
Task Cards are interactive learning cards. Boom Cards are interactive digital activities that are often self-checking! They are hosted on the Boom platform which allows teachers to create or purchase digital activities and assign them to their students.
When scanned it can take you to all different links, show you text, or bring you to videos.
Free, interactive learning tool, trivia-style games, can be used for all ages and grades, good for review for tests/quizzes.
A Bitmoji classroom is fast becoming a popular way to teach the remote classroom. It's lively, fun, and engaging for both teachers and students.
Gives teachers a fun way to do classroom management. The teacher can give or take away points from each student throughout the day, whether they did something good or they misbehaved.
You are able to send messages to students and parents about future events or projects going on in class and around the school.
Web-based platform for digital scavenger hunts in the real world.