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Updated by Jadah Imani on Nov 20, 2019
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Top 10 Classroom Technologies!

Osmo – Award-Winning Educational Games System for iPad

Osmo is an interactive educational gaming tool that can be used with iPhone's or iPad's. It seperates the digital gap between learning in the classroom and mot of their ordinary time on technology.


Flipgrid is an awesome online and app tool that connects every aspect of the classroom through videos. Through these videos, students answer questions, post opinions, etc. on a teachers discussion.

Bringing Engagement and Joy to Every Classroom

Nearpod is tech tool where the teacher can share controlled power points in the classroom. Students can view the power point from their own technology as well. Quizzes, and questions can be displayed and engaged.

Bring every family into your classroom

Class Dojo is a mobile app that connects every aspect of a classroom. The teachers, students, and even parents can use this app to keep track of class activities, academic and behavioral progress, attendance, etc. The tool is efficient both inside and outside of the classroom, as engagements are posted during class, and parents can see whats going on from the outside.

Kahoot! | Learning Games | Make Learning Awesome!

Kahoot is an educational direct game/survey that gets students involved in the classroom. Through technology, students can take quiz-like games on their own electronic device, while questions are presented on the board. It is a great way to get the entire class involved and engaged.

Gamestar Mechanic

Gamestar Mechanic is an online tool set, game that teaches kids how to build their own unique games. It focuses on the art of visual design rather than programming. It is one of the best-documented game-making devices accessible to students and their teachers. Children learn in imaginative manners and are urged to be innovative themselves. And for teachers who may not know how to necessarily teach this to their students, Gamestar Mechanic Teachers is an online training network that encourages them to figure out how to educate through games. It offers instructional exercises, materials, and exercise plans adjusted to both game structure and Common Core subjects.

MERGE | AR/VR Learning & Creation

The Merge Cube is a holographic toy that enables students to physically hold and connect with 3D objects utilizing enlarged reality (AR) innovation. It is perfect with iOS and Android gadgets. It highlights many different games and provides in-depth information on how objects, and natural things work.

When students are motivated, everyone wins

Classcraft is a free online, instructive role-playing game that teachers and students play together in the classroom. By using the same features generally found in games today, students can level up, work in teams, and earn powers that have true outcomes. Acting as a gamification layer around any existing educational plan, the game changes the manner in which a class is experienced all through the school year.


Plickers is a free, intuitive tech tool that operates by using printable "paper clickers" rather than clicker gadgets. Every student is appointed a one of a kind Plickers card that has a picture like a QR code. Plickers is an astounding developmental tool, however it very well may be utilized for significantly more than evaluation.

A Universe of Learning

BrainPop is an educational website with over 1,000 short movies explaining various subjects. Based off animation, this site is a great way to get elementary students engaged with what they're watching. They also provide quizzes for taking after watching.