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Updated by Dylan Tindall on Nov 30, 2017
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Technology Top Ten List

Throughout the course, we gathered a list of educational technology tools. The goal of the list is to determine the ten technology tools that offer the most benefit in terms of supporting teaching and learning in their future classrooms.

1

SMART Board

I love the SMART Board. I grew up using these in middle and high school. They allow teachers to connect their laptops to a projector which displays on the SMART Board. Then, teachers are able to use the faux markers and "draw" on the board on top of whatever is displayed.

https://education.smarttech.com/

2

Multi-Touch Surfaces

SMART Boards are awesome, but when I used them when I was in school, they did not have multi touch capabilities. I like the idea of surfaces being able to host multiple students at one time and able to stimulate them!

3

Smartwatches

Not only are they extremely helpful for the on-the-go person who can't exactly look at their phones to do everything, smartwatches would definitely be able to help students! They could set reminders about due dates, use a calculator app if an actual calculator is forgotten, and communicate with teachers and other students.

4

Virtual Reality Headsets

I think that these would be great in a classroom environment for a subject like world history. Students would be able to put on the headset and dive straight into another period of time and get the feeling of "wow, this really happened." I know when I took history classes I got the feeling of it was so far away and almost like it never happened, but if I was to put on a VR headset and experience it, I think I would gain a better understanding.

5

Edsby

Edsby is a very useful online application used by teachers and students, as well as parents. It allows teachers to input grades online for students to see what they got on their assignments, message teachers about questions they may have, and parents to do the same. I used it in high school and loved it!

https://www.edsby.com/

6

Video Games

Video games have been proven to stimulate peoples minds, improve reaction time for quick decision making in competitive games, and improve hand eye coordination.

7

3D Printing

3D printing, I think, would especially be good in art classes as well as engineering courses.

8

Elements 4D

Elements 4D is an iPhone/iPad application that allows students to virtually simulate what would happen if two different elements collided and interacted with each other.

https://view.knowledgevision.com/presentation/9275e351e1d745b6ad6830c86ce11ffa

9

Knovio

Knovio is an alternative to PowerPoint. It is all based online, so you can access the presentation anywhere at any given time, with just an internet browser, the actual app does not have to be installed on the device (like PowerPoint).

https://www.knovio.com/

10

Piktochart

Piktochart is another alternative to PowerPoint. It is a web-based infographic app that allows its users who don't have experience as graphic designers to easily create professional-grade infographics using themed templates. We used it earlier in the class, and it was indeed easy!

https://piktochart.com/