Listly by carissawilley
A few technology trends that I am interested in for my classroom. Some links that help explain what they are, the benefits, or the challenges associated with the trend
The first topic I chose to further explore is gamification in the classroom.
What is Gamification? This video provides a few ideas about gamification. The video defines the term gamification, talks about the two types of gamification ...
“My friend came to stay this weekend and we were talking about work; she said she really hated training days until they got a new trainer in. She was t
Using Games for Corporate Training: In this article you will discover 5 benefits of using game-based learning in Corporate eLearning.
A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.
My second trend to learn more about is the concept of a flipped classroom.
Clintondale High, just outside of Detroit, is the nation's first completely flipped school, meaning teachers record lectures for students to watch online out...
Four years ago, in the shadow of Colorado’s Pike’s Peak, veteran Woodland Park High School chemistry teachers Jonathan Bergmann and Aaron Sams stumbled onto an idea. Struggling to find the time to reteach lessons for absent students, they plunked down $50, bought software that allowed them to record and annotate lessons, and posted them online. Absent students appreciated the opportunity to see what they missed. But, surprisingly, so did students who hadn’t missed class. They, too, used the online material, mostly to review and reinforce classroom lessons. And, soon, Bergmann and Sams realized they had the opportunity to radically rethink how they used class time.
Rita Platt, Kristina J. Doubet, Eric M. Carbaugh, Sarah Thomas, Troy Cockrum, Sonja Cherry-Paul, and Dana Johansen share advice to teachers exploring "Flipped Learning."
Genius hour is the third technology trend I investigated.
www.geniushour.com for more information about Genius Hour in the classroom
We share evidence and practitioner-based learning strategies that empower you to improve K-12 education.
Genius Hour is a concept popularized by Google and 3M. Check out this guide for implementing Genius Hour in your classroom to inspire your students.