In order to incorporate games into a positive learning experience, teachers need to link games with the outcomes laid out in their curriculum and make sure
Find resources at http://shellyterrell.com/resources/webinars/ & bit.ly/eltlinks and www.pearltrees.com/shellyterrell/avatars/id11846926
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is a website devoted to the use of games and gaming in English language teaching
Image by @acliltoclimb via eltpics Promoting language learning through gaming David Dodgson, TED Ankara College
Lots people want to get started with game based learning, gamification and serious games in their training.
Perhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital game approaches together makes no more sense than a toddler’s inclination to call every four-legged animal a “doggie.”Game interest is definitely
Want to better understand and use Game mechanics? View this page to see examples and descriptions of all game mechanics.
The Evolution of Gamification Infographic explores how the use of games has evolved over time and presents interesting examples and statistics of their real world value.
If I had written this article two years ago, it would have been very different. Back then, I would have made (or felt like I had to make) a compelling case for why we should even consider the idea of incorporating video games into classroom instruction. Back then, I would have expected most reade
What is gamification? How can it impact learning? Here's the ultimate cheat guide (ha!) with the five steps of how to get started in your classes. Side note:...
Gamifying Student Engagement
MAY 2, 2013
This post by Matthew Farber was incorrectly attributed to Jane McGonigal. We regret the error.
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Gamified Classrooms | Game On! - Google Docs, Gamification Resources #RSCON4 #ce13 | Mr. Gonzalez's Classroom, Gamification, duncan bilingual, Teacher Feature: Catherine Boisvert (CQSB) and Shanna Loach (ETSB) - What is Gamification?, and Mesh Reading with Technology