The definitive guide to user experience books, including books user research, interaction design and UX strategy.
The list is organized by publication date, and is searchable by topic.
Designing Voice User Interfaces: Principles of Conversational Experiences [Cathy Pearl]
by Laura Klein - Free eBook
Doorbells, Danger, and Dead Batteries: User Research War Stories by Steve Portigal. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Doorbells, Danger, and Dead Batteries.
Designing UX: Forms: Create Forms That Don't Drive Your Users Crazy (Aspects of Ux) [Jessica Enders]
Build Better Products: A Modern Approach to Building Successful User-Centered Products Paperback – November 1, 2016 [Laura Klein, Kate Rutter]
Design for Real Life by Eric Meyer & Sara Wachter-Boettcher - You can't always predict who will use your products, or what emotional state they'll be in when they do. But by identifying stress cases and designing with compassion, you'll create experiences that support more of your users, more of the time. Join Sara Wachter-Boettcher and Eric Meyer as they turn examples from more than a dozen sites and services into a set of principles you can apply right now. Whether you're a designer, developer, content strategist, or anyone who creates user experiences, you'll gain the practical knowledge to test where your designs might fail (before you ship!), vet new features or interactions against more realistic scenarios, and build a business case for making decisions through a lens of kindness. You can't know every user, but you can develop inclusive practices that support a wider range of people.
Designing for Sustainability: A Guide to Building Greener Digital Products and Services
by Tim Frick
Design Leadership: How Top Design Leaders Build and Grow Successful Organizations
by Richard Banfield
UX Research: Practical Techniques for Designing Better Products (Brad Nunnally & David Farkas)
Calm Technology: Principles and Patterns for Non-Intrusive Design
by Amber Case
How can you design technology that becomes a part of a user’s life and not a distraction from it? This practical book explores the concept of calm technology, a method for smoothly capturing a user’s attention only when necessary, while calmly remaining in the background most of the time. You’ll learn how to design products that work well, launch well, are easy to support, easy to use, and remain unobtrusive.
Designing Interface Animation: Meaningful Motion for User Experience
by Val Head
Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand's personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.
by Karen Holtzblatt, Hugh Beyer
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people’s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities.
Customers who have inconsistent, broken experiences with products and services are understandably frustrated. But it’s worse when people inside these companies can’t pinpoint the problem because they’re too focused on business processes. This practical book shows your company how to use alignment diagrams to turn valuable customer observations into actionable insight. With this unique tool, you can visually map your existing customer experience and envision future solutions.
Understanding Industrial Design: Principles for UX and Interaction Design
by Simon Kin g& Kuen Chang
Christina R Wodtke, Marty Cagan
How do you inspire a diverse team to work together, going all out in pursuit of a single, challenging goal? How do you get your team to commit to bold goals? How do you stay motivated despite setbacks and disappointments? And what do you do when it looks like you’re headed for failure? In Radical Focus, Christina Wodtke combines her hard earned experience as an executive at Zynga, Linkedin and many of Silicon Valley’s hottest companies to answer those questions.
by Adam Mathews
This book is your ultimate User Experience Design resource. Here you will find the most up-to-date information, facts, quotes and much more.
In easy to read chapters, with extensive references and links to get you to know all there is to know about User Experience Design's whole picture right away. Get countless User Experience Design facts right at your fingertips with this essential resource.
Buy The User's Journey: Storymapping Products That People Love: Read 31 Books Reviews - Amazon.com
Buy The UX Careers Handbook on Amazon.com â�� FREE SHIPPING on qualified orders
Usability of Web Photos - Kindle edition by James Chudley. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Usability of Web Photos.
Buy Validating Product Ideas:
Buy Managing Chaos: Read 5 Books Reviews - Amazon.com
Tom covers a critical and under-appreciated topic that can relieve the frustration designers often experience when dealing with stakeholders. I saw Tom speak on this topic, and he is, as you may have guessed, very articulate.
Articulating Design Decisions: Communicate with stakeholders, keep your sanity, and deliver the best user experience. (2015)
By Tom Greever
Every designer has had to justify designs to non-designers, yet most lack the ability to explain themselves in a way that is compelling and fosters agreement. The ability to effectively articulate design decisions is critical to the success of a project, because the most articulate person often wins. This practical book provides principles, tactics, and actionable methods for talking about designs with executives, managers, developers, marketers, and other stakeholders who have influence over the project with the goal of winning them over and creating the best user experience.
Buy Discussing Design: Improving Communication and Collaboration through Critique on Amazon.com â�� FREE SHIPPING on qualified orders
Designing for Touch by Josh Clark
Touch introduces physicality to designs that were once strictly virtual, and puts forth a new test: How does this design feel in the hand? Josh Clark guides you through the touchscreen frontier. Learn about ergonomic demands (and rules of thumb), layout and sizing for all gadgets, an emerging gestural toolkit, and tactics to speed up interactions and keep gestures discoverable. Get the know-how to design for interfaces that let you touch—stretch, crumple, drag, flick—information itself. It’s in your hands.