Listly by Sandra McClurken
This is a short list of some technology tools that you could use for classroom management.
Bounce a bunch of big bouncy balls with your mouse or microphone! Works on Macintosh Chrome only!
Schoology is an innovative learning management system (LMS) and social network that makes it easy to create and share academic content. Sign up today.
Edmodo provides a safe and easy way for your class to connect and collaborate, share content, and access homework, grades and school notices. Our goal is to help educators harness the power of social media to customize the classroom for each and every learner
CourseSites by Blackboard is a free learning management system for K12 and Higher Ed Instructors enabling blended & eLearning.
Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational games and exercises via smartphones and tablets. Our apps are super simple and take seconds to load and run. Teachers control the questions and games on their laptop, while students respond and interact through their smartphones/laptops.
ThingLink lets users add interactive links to any photo and turn them into fun web experiences that drive engagement.
QR Wild creates professional QR Code games for hobbyists, educators, conferences, trade shows and events!
WHAT'S A QR CODE? A QR Code (it stands for "Quick Response") is a cell phone readable bar code that can store website URL's, plain text, phone numbers, email addresses and pretty much any other alphanumeric data.
Generate Visual QR Codes in less than a minute & Double Your Scans. Create Attractive & Intuitive QR Codes. Make Your Visual QR Code Today!
SMART Exchange ™ online community is a repository for a variety of high-quality, peer-reviewed digital content you can use with your classroom technology. You'll find thousands of resources including standards-correlated lessons for SMART Notebook collaborative learning software, question sets for SMART Response interactive response systems, links and other multimedia content.