This list is from 2012, but you can SAVE $50 on tickets to GSummit SF 2013 with code GAWARD2013 -- just visit gsummit.com. Nominate and/or vote on your favorite greatest impact using gamification. Once nominated, users can vote on their favorites. We'll be announcing the awards at the Gamification Summit this June 19-21 in San Francisco. Email email@example.com to receive a GSummit ticket discount code as a thank you for nominating and/or voting.
Badgeville is the world's most deployed and versatile gamification platform, serving more than 3 billion API calls per month. Over 150 world-class businesses from around the globe rely on Badgeville to measure and influence user behavior. Customers include Oracle, EMC, Samsung, Universal Music, Deloitte, NBC, The Active Network, Recyclebank, oPower, Everyday Health, CA Technologies, eBay, Ford Escape Routes, and more. Badgeville offers the largest partner ecosystem including integrations with Bazaarvoice, Jive Software, Yammer, Janrain, Klout, Sharepoint, and Salesforce.com. The company is the only gamification solution which offers a true platform, enabling the ability for large businesses to track and reward behavior across multiple websites, mobile sites, and enterprise applications.
Gigya’s mission is to socialize the rest of the web. We provide websites with a complete social infrastructure that creates immersive social experiences for users and provides unparalleled customer insights for businesses.
Gigya equips businesses like ABC, Pepsi and Verizon with a comprehensive solution to socialize their online properties. Our technology enables seamless registration with Social Login, increases traffic and time spent on-site via Social Plugins and Social Gamification and transforms marketing by leveraging permission-based social identity data.
Gigya works with more than 500 enterprises and touches more than one billion users per month. Our platform extracts the real value from social networks, empowering online businesses to attract, engage and understand users like never before.
Bunchball invented gamification and launched the first gamified application with NBC in 2007. Bunchball’s cloud-based Nitro engine powers over 125 million users, and has tracked over 15 million actions to date. Bunchball was also first in the enterprise space, shipping gamification solutions on Salesforce.com, Jive and IBM Connections.
PunchTab is an online incentives and rewards platform offering loyalty programs, giveaways and gamification solutions for bloggers, brands and ecommerce sites. Founded in 2010, reaching over 22 million users every month, PunchTab is now running on over 8,000 sites. If you're an agency with top clients or a brand who needs a boost when announcing a new product, launching a new website, throwing an event, or if you need to power a customized loyalty program, PunchTab has a solution for you.
BigDoor’s gamified rewards platform enables online publishers to use gamification and rewards to increase user engagement, acquire and retain customers, and increase revenue based in Seattle, WA. BigDoor is the most widely used gamification platform with over 300 publishers using the solution to increase user engagement and monetization. In a fast-paced industry, the company has more than doubled in size within the last year.
GameMaki is a white-label marketing platform for marketers to increase the engagement with real world challenges, such as “a photo of you wearing green to Starbucks” or “balance a can of coke on your head”.
Anyone can claim these fun, social challenges anytime, anywhere, for bragging rights, points and virtual items that can become discounts or giveaways. Coupled with game dynamics such as team plays and leader boards, these fun, social challenges not only enable consumers to interact with the brands, but also amongst each other. Available on web, mobile and facebook pages, GameMaki is the future of gamification marketing.
Distributed work, refined for your needs. Microtask enables seamless, real-time and scalable on-demand outsourcing. Our services are based on our proprietary software platform, which automatically splits work assignments into tiny pieces and distributes them to our digital workers around the world. Our first application area is document processing and data entry, which typically require large amounts of menial and repetitive work such as typing in forms, fixing scanning results and verifying data.
Uses gamification and interactive education to effectively teach financial education topics including the fundamentals of the stock market, bonds, ETFs, hedge funds and more. Creating engaging financial education for the 21st Century.
Foldit is a puzzle game developed by Zoran Popovic and David Baker in an attempt to crowdsource protein design research. Players of Foldit must reconfigure protein structures in order to find the lowest energy configuration possible. The project has progressed from volunteers donating their computers’ spare processing power for protein-structure research, to actively predicting protein structures, and now to designing new proteins.