This list is from 2012, but you can SAVE $50 on tickets to GSummit SF 2013 with code GAWARD2013 -- just visit gsummit.com. Nominate and/or vote on your favorite use of gamification in social good. Once nominated, users can vote on their favorites. We'll be announcing the awards at the Gamification Summit this June 19-21 in San Francisco. Email firstname.lastname@example.org to receive a GSummit ticket discount code as a thank you for nominating and/or voting.
These are our most active projects. That means Team Members are madly completing tasks, adding photos, fundraising, recruiting volunteers, and spreading the word. Want to see your playground project featured here? Rally your Team Members to use our planning tools and earn points and badges.
MOGL is the new fun way to get cash back from your favorite restaurants and businesses. It's Meal for a Meal Program donates one meal to Feeding America each time a member spends $20 at any of MOGL's restaurant partners. In less than a year, MOGL has contributed nearly 60,000 meals to people in need.
Opower is a company that has partnered with dozens of energy utilities across the country to send customers “home energy report cards” that let people know how their energy use compares to their neighbors. According to his calculations, households receiving these reports lower their overall energy consumption by 2% on average.
PlayMob has created a platform to quickly and easily apply some magic into your games. Their platform enables you to connect with partners such as charities and brands, who can help boost your player base, increase your existing users engagement, and convert your non-payers into paying players.
The HALO awards is an annual awards ceremony for teens who are Helping And Leading Others (HALO).
The 2011 HALO Awards was on its way to success. Nickelodeon wanted to create a marketing campaign to drive teens to engage with HALO content on TeenNick.com. They developed a campaign that relied on the use of gamification.
Nickelodeon redeemed all 3,000 Donorschoose.org cards and gave away $15,000 for the Donorschoose.org charity way ahead of schedule (2,500 cards were redeemed in the first 11 days of the game).
Simple Energy lets people compete by saving energy. With utilities around the country, Simple Energy is letting people earn virtual and real-world prizes for themselves and local schools and non-profits. People can compare their savings against their friends.
Omaha Food Fight, an app that challenges users to guess the cleanliness of local food establishments, won first place over the weekend at the inaugural Hack Omaha, a programming competition, in the style of Startup Weekend, that required teams to base their projects on datasets of public government information.<br> <br> The event, produced and hosted by the Omaha World-Herald, brought out more than 50 developers, designers, journalists and civic instigators. The World-Herald supplied datasets to the competitors and required each project be, in the spirit of the event, open-sourced. …
Want to live healthy, green, and sustainable but not sure where to start? Join now, see your score, get personalized suggestion for steps to take and products to use. Compare and share points earned with friends and family. Stay motivated. Have fun!
Cause.it, a new mobile app connecting local business, nonprofits, and people interested in volunteering, has found a way to stimulate business locally while helping people find ways to get involved with charitable organizations. The app allows users to receive discounts at local stores in exchange for volunteering or helping to promote nonprofit causes through social media.
Grantoo is a free social gaming platform where college students play casual games to win tuition grants and donate to charity. Grantoo partners with national brands that sponsor gaming tournaments to help college students and the causes they care about. The platform helps businesses connect with the college student demographic and better showcase their corporate giving.
Researchers at Delft University of Technology recruited 20 student households in Rotterdam to play a month-long game called Energy Battle, to compete against one another to see who could cut their energy consumption the most.
The winning team cut its energy use by 45 percent, with an average cut of 25 percent across all teams.
Greenpeace is all over gamification with its Star Wars-based parody site acting as an appeal for petition signatures:
VW is threatening Earth by opposing cuts to C02 emissions. Join the Rebellion and turn Volkswagen away from the Dark Side.